Ontriggerenter not working. In my game I’m a bird so I didn’t want gravity to effect my player so I had set the kinematic to true. Apr 14, 2025 · Thank you both for your replies! I made a brand new project and recreated only the trigger mechanic that I needed and it worked perfectly. Here is my code: using Jul 21, 2014 · Hi, I’ve only spent a week using Unity so far so very new! Trying to make an arcade-style falling game within a tunnel. I’m fairly new and have been trying to get an enemy to attack my player when the player is in range of a sphere collider. I’m not sure why the Debug. using System. Just because their rendered pixels are overlapping, doesn't mean their colliders are overlapping. Log(); now the script is attached to an object which the player moves by looking arround. Then, create a new script, attach to the trigger, and in that script create the OnTriggerEnter and exit functions. A trigger Collider doesn't register collisions with an incoming Rigidbody and doesn't collide with any other GameObjects that have Colliders on them. 30ko1r9fafmu5cbhhwm3ajvbkr7vpyupx2qwquerv